﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

/// <summary>
/// 巡洋舰
/// </summary>
public class CruiserModel : ShipModelBase
{
    public CruiserModel()
    {
        Health = 200;
        HealthMax = 200;
        ShieldMax = 5;
        Shield = 5;
        Attack = 9;
        AttactCoolDown = 1f;
        Flexibility = 6;
        Fule = 125;
        FuleMax = 125;
        FuleCR = 1.5f;
        Speed = 1.5f;
        Drop = 4;
    }
}
